I broke down and took Merinna to her first dungeon finally. My curiosity about the challenge level of new healing mechanics got the better of me and i just had to go see for myself. It was certainly...an educational experience. I'll write healing specific observations in another post, since I have a lot to note about that
The biggest impression I got from The Throne of Tides was how utterly tiny it is. Minuscule. Itty-bitty. There's a hallway with an elevator at the end that leads to ... another hallway. You meet the first boss at the end of that second hallway and additional bosses appear as you make your way back to the entrance. The hallway peeks out into a larger watery world, but the place still feels a bit claustrophobic. Truthfully, it seemed a little like the elevator is only there to provide the impression that the environmental artists had something to do.