|Just imagine there was a Belf Paladin being engulfed by this Lava Burst.|
What wondrous colors there would be! The sound it makes when it smacks
into something (like a Belf!) is fantastic too! This makes Lava Burst great.
One can imagine that some bells and whistles of WoW 5.0 are hitting the drawing board, if not already into full-scale development. Actually, that may not really be the case. Patch 4.3 is lurking out there somewhere just beyond the horizon and I'm betting the devs are picking at class balance like an itchy scab. Either way, it's again time to look at what needs to change.
A caveat to this shaman discussion: I, still, have never played enhancement. I do have a goblin in her mid-40s I think out there somwehere who hits things with hammers and daggers and knows what to do with a "maelstrom weapon." But that surely does not count for a decent end-game discussion. So, I won't even try and pretend that I know what I'm talking about with that specc.
Fix Earthquake or get rid of it.
This is a broken concept for a spell-- broken by changing developer attitudes about what constitutes "fun." Can you believe that this thing has only been around since the beginning of Cataclysm? And yet, as an effect, it makes so much sense for a shaman to be wielding it. How did it get broken so badly?
Initially, it was a simple, channeled AoE spell, not unlike a mage's Blizzard. You picked a spot on the floor, you cast the spell, you stood there waving your arms in the air for a bit while the ground pitched, heaved, sometimes threw mobs onto the ground and hurt them. The original graphic for this was undeniably a bunch of shaking earth, but it did look a little hokey.