Showing posts with label gems. Show all posts
Showing posts with label gems. Show all posts

Monday, October 25, 2010

It's the Little Things... (part 3)

In beta, there are now Griffon riding guards flying over Stormwind. I'm sure this is related to the widespread concerns about Horde in our airspace. Unfortunately, these guards didn't do anything when a troll druid flew by.  Maybe it's a work in progress still. They have made a lot more invites to beta, so every time I go in recently, there is some loser with nothing better to do than try to menace people from the air in Stormwind. I am so going to lose it if that is happening on Dec. 7.

A very irritating bug has made it into live servers with patch 4.0.1.  NPC names cannot be completely turned off. There is a setting for this in your interface panel, but quest-related NPCs still have neon red names floating over their heads. This especially bugs me because the only names I usually turn on are Horde Player names so that I can see them turn red and become a danger to me if that's what they are going to do. Now, I go a-questing and I'm surrounded by red names that leave me highly at unease. One might get used to this. But the control is there, Blizzard just needs to fix it.

Thursday, October 7, 2010

4.0.1 To-Do List: You Are Not Prepared!

Unless something mighty funky happens, one week from now, WoW Patch 4.0.1 will be upon us. This includes all the changes to just about everything in the World of Warcraft that doesn't include new content.

Here is a short list of some of the things changing:
  • New launcher
  • New gem stats
  • New glyphs
  • New stats
  • New abilities
  • New 31-point talent trees
  • New gear
  • Reforging
Pretty much everything you know about your character now is changing.
But, there's a week left. Time enough to get prepared. To that end, here is my to-do list: